Related materials. 12:00am EST - It’s that time of year again - Rust Christmas has arrived and will be showering Newmans with gifts from now till the new year. Active admins and moderators. The new art assets that have been created for it, along with other work, are going to be ported over into the current branch, which will significantly sex-up Rust in the foreseeable future. And lastly, some of you will have seen this, but the majority probably won’t have. about 1 hour ago - /u/Alistair_Mc. twitch.tv/rustafied 12:00am EST - Rust development is in full swing this month with forward progress on a number of projects including modular vehicles, hdrp, farming, unity updates, optimizations, and more. Leave me a like and subscribe to the channel for more of this and other stuff. Our update preview stream goes live at By Facepunch. This RUST update video is brought to you by Shadowfrax! Also few unsaved files apparently. Earlier this week on Twitter, the bombshell was dropped, that due to performance concerns, work on HDRP is on hold for the foreseeable future. about 4 hours ago - /u/Alistair_Mc. Fixes. Rust should tbh ask Surge for a brand new trailer and have him help direct it. In this week’s RUST Update, Shadowfrax is frolicking through the weather over on the staging branch! So I’ll fill you in. These will be very likely where horses will eventually start hiding behind a scrap wall. ... oxide version be frequently updated? There are currently 7 different weather presets that will be taking turns inflicting themselves on us, and these are clear, overcast, fog, dust (which is basically beige fog and which should make city dwellers feel more at home), rain clear, rain foggy, and storm. Moved sewer branch puzzle into lighting group to merge proof the custom stuff there Fixed new cliffs clipping into underground areas in sewer branch Weather is here! Mostly this ‘feature’ was being used to do things like clipping stuff under them or forcing them into a triangle.. which is far too much fun, so sorry. Fog, rain, thunder, and wind can all be controlled separately. There are a few optimizations going on, for instance, to animated building blocks. Also I will be adding RaidNotices in a few weeks. This is the official Facebook page for the Shadowfrax Youtube channel. For the server owners, a collection of convars and commands will become available to control the weather and atmosphere. There hasn’t been any HDRP update news since it was first dropped and teased with a few screenshots... does anybody have any clue or insight on this or are we all just blind in the dark about it? Sat dish monument fixes. Fixed airfield regression & related prefabs. 3:00pm EST - Our update preview stream is live! Twitch drops, supply drop V2 | Rust update 13th November 2020. Stay tuned and make sure you’re subscribed as I will be bringing you regular reports on how this all progresses over the next month. Sphere tank & supermarket + s2p Here are some of the highlights of the update: And with that, you’re here to watch his video! Moved sewer branch puzzle into lighting group to merge proof the custom stuff there Tags: Rust shadowfrax rust shadowfrax rust update concept limbo rust 2020 rust roadmap 2020 rust console rust console 2020 rust back-story rust new rust what's new rust hdrp hdrp rust phone rust phones rust … S2P'd big sewers again just in case, Puzzle 'simplelight' HDRP light fixes. Lighthouses, junkyard & related mats & prefabs. I've added tons of amazing plugins such as SkinBox, HeliRefuel Event, Treasure Event, Clans, Kits, Trade, TP, BetterAntiCheat and tons more. All my links are down below and in the description. And this week, my brain is going to start by dumping on you this fresh steaming dollop of madness, because yes, right here and now on the Staging branch, all sorts of weather and funky atmospheric stuff is rolling in, and there’s a deluge of associated variables and commands for server owners to fiddle and break the game with. A full performance pass will be done prior to HDRP being merged, what you see in this screenshot is a just a test scene and not final. In works in progress, there’s quite a bit going on with the new Stables monuments, of which there will be a couple of variants, and I have some shots of how they are progressing currently for you this week. Updated trainyard volumes & lighting, and fixed new cliffs clipping into things. Other players can become your worst enemies or your best allies. HDRP delayed – Rust FacePunch update by Noize | Rust servers news & updates | 0 Comments | The HDRP update that FacePunch has promised to be released this year is off the tracks, the update is delayed as of a result in an upcoming unity engine update that provides additional workarounds and faster combining then what they… And performance. Miltun: Various bug fixes and iterations. We're having a problem with our Rust HDRP branch where it imports forever. Harbor 1 & 2 fixes. and commits show that we’ll expect to find such thrills as static hitches and troughs, dung piles, and NPCs to buy things from (and that will maybe even give us missions later on. November 5. Reworked military tunnels for new style interior volumes, Smarter way to do interior density volumes WIP, Remaining military tunnels & related files. You can find it on the modded server list. as many of you noticed after the change to how deployable items are picked up, it broke the ability to rotate workbenches. Tube light unity change fixes. This is the homepage for the Rust server called ‘RustaChill’.. Before joining the server, read the rules below very carefully. Falling from a height will kill you. Puzzle spotlight prefab fix. Come stop by and check out this crazy custom map! EDIT: But it would be kinda weird since Anton Hand (the guy that wrote the tweet) works at Rust LTD. Rust was initially created as a clone of DayZ, a popular mod for ARMA 2, with crafting elements akin to those in Minecraft. Gaming news and let's plays for the discerning survivor! 38.2k Followers, 0 Following, 129 Posts - See Instagram photos and videos from Facepunch Studios (@fcpnch) We strongly recommend you use HDRP with that version onwards; with Unity 2019.3 Long-Term Support (LTS) and above, you will have full support. Along with work on the movie maker I’ve mentioned before and cinematic tools, plus code for the new asset procgen placement such as cliff generation. Fixed new cliffs clipping into underground areas in sewer branch, Filled vats use translucency shading + adjusted FX for it, Lantern fix again All of this will be randomised, although exactly how random it will turn out to be and how long each weather type lasts is also still SUBJECT TO CHANGE. The Hapis island rescue attempt is going well, I’m informed, although I don’t have any images for how this looks just yet. As a tech professional with over a decade in the field and a deep love of gaming, she spends much of her time in code researching and developing ways to bring meaningful content to players and readers. Anyway, a few things you should know about precipitation.. 1 it will make you wet.. (although snow won’t because it’s so fluffy), it should now fill up water catchers, it doesn’t put out fires, and it doesn’t rain indoors (although there are some edge cases). Movember & HDRP | Rust update 6th November 2020. And lastly, it’ll be possible to reset the weather, load a preset and order a forecast which will tell you the previous, current, and up next conditions. Tech trees, November Balance | Rust Update 27th November 2020. There were a few fixes and changes made including, increasing the brightness of the map on the death screen, the attack sound of the M39 being fixed when using a muzzle brake, and a fix for being unable to deploy counters on the outer sides of armored walls. Music stage conversion. 2:00pm EST - The update is live and devblog is out!. Fixed merge degradation on these prefabs. Electricity arc effect conversion. Squishface is the co-founder and owner of Corrosion Hour; a RUST community and website dedicated to helping server owners with the administration and navigation of the ever-changing landscape of RUST. Many changes and tweaks have been made to crafting times, crafting costs, item conditions and their benefits and protections, adjustments to tea … This RUST update video is brought to you by Shadowfrax! Tech trees, November Balance | Rust Update 27th November 2020. SceneViews are now Repainted on culling update. YouTube / Rust - Updates. And I must say that I’m a bit disappointed. Before the wipe we will do a castle raid event, this will start around 18:00 CEST. If you use HDRP with any previous Unity versions, you’ll have to do all of the maintenance yourself. Come and watch me live on Twitch, follow me on Twitter, Facebook, Discord, and my Steeeeam group to stay up to date with my content, and if you’d like to support the channel, please consider becoming a patron like these amazing people here on the right. First look at stables, HDRP news | Rust Update 9th October 2020, The Garrison 2×2 Multi-TC Base Design (2020), There are seven types of weather presets so far, Currently, lightning is only a distant effect, it cannot strike or damage anything, System performance with the new rain seems to be much better than Rain 1.0, Server owners will be able to control many weather aspects with settings and convars, Clouds will also be controllable by settings, Climate and atmospheric commands are coming to control brightness, contrast, and directionality of the environment, Mandatory update on the 26th (Happy Halloween 2020? This map will bring a new standard into Rust specially with HDRP update. Discussion. https://youtu.be/OAbrMj1wrzsFirst look at new HDRP sky, lots of fixes | Rust update 12th July 2019 SHADOWFRAX On Rust, you travel in an open world and you must survive by harvesting resources, hunting wild beasts and building your shelter. 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